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- Reflection : Bouncing back of light from a surface.
- Laws of Reflection:
- Angle of incidence = Angle of reflection
- Incident ray, reflected ray, and normal lie in the same plane
- Refraction : Bending of light when it passes from one medium to another due to change in speed.
- Snell’s Law : Expresses relation between angle of incidence 𝑖 and refraction 𝑟 .
- n1 sin i=n2 sin r
- n = sin r / sin i
- Refractive Index : Ratio of speed of light in vacuum (𝑐) to that in the medium (𝑣 ) .
- Critical Angle : Angle of incidence in denser medium for which angle of refraction is 90°.
- Total Internal Reflection
- Occurs when:
- Light travels from denser to rarer medium.
- Angle of incidence > critical angle.
- Applications: Optical fibers, mirage.
- Scattering : Deviation of light from its path due to interaction with small particles.
- Rayleigh scattering: Explains blue sky and red sunset.
- Dispersion : Splitting of white light into its component colors (VIBGYOR).
- Seen in prism or rainbow formation.
- Diffraction : Bending of light around corners or narrow slits.
- More prominent for waves with larger wavelength.
- Polarization : Restriction of vibrations of light to one direction.
- Only transverse waves like light show polarization.
- Interference : Superposition of two coherent light waves.
- Types:
- Constructive: Bright fringe
- Destructive: Dark fringe
- Mirror
- Plane Mirror :
- Image: Virtual, erect, same size, laterally inverted.
- Concave
- Can form real/inverted or virtual/erect images depending on object distance.
- Convex
- Image: Always forms virtual, erect, and diminished images.
- Mirror Formula
- f = focal length
- v = image distance
- u = object distance
- Magnification
- For mirrors: 𝑀 = − 𝑣/𝑢
- M>1: Magnified
- M<1: Diminished
- Sign Convention
- All distances measured from pole (P) of mirror/lens.
- Left side of mirror: Negative
- Right side: Positive
- Above principal axis: Positive
- Below: Negative
- Lens
- Concave (Diverging):
- Always forms virtual, erect, and diminished images.
- Convex (Converging):
- Can form both real and virtual images.
- Used in magnifying glass, camera.
- Microscope : viewing very small objects.
- Compound microscope uses two lenses: Objective + Eyepiece.
- Telescope
- Used to view distant objects.
- Astronomical Telescope: Uses convex lenses or mirrors.
- Human Eye Parts
- Cornea: Outer layer, helps focus.
- Iris: Controls pupil size.
- Pupil: Allows light entry.
- Lens: Focuses light on retina.
- Retina: Converts light to nerve signals.
- Optic Nerve: Sends signals to brain.
- Eye Related Diseases
- Myopia (Near OR Short sightedness): Corrected with concave lens.
- Hypermetropia ( Long or Far sightedness): Corrected with convex lens.
- Presbyopia: Age-related, needs bifocal lenses.
- Cataract: Clouding of eye lens.
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